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    <title>Demo on Lux Fero</title>
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    <description>Lux Fero (Demo)</description>
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    <lastBuildDate>Fri, 01 May 2026 22:56:06 +0300</lastBuildDate>
    
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      <title>Metro Gravity Demo (2025)</title>
      <link>/2026/05/metro-gravity-demo/</link>
      <pubDate>Fri, 01 May 2026 22:56:06 +0300</pubDate>
      
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      <description>&lt;img src=&#34;https://en.luxfero.su/2026/05/metro-gravity-demo/poster.webp&#34; /&gt;&lt;p&gt;It&amp;rsquo;s like a mashup of everything I like. It has gravity-shifting platforming like Mario Galaxy, dialogue heavily inspired by Toby Fox, vibey chiptune music, a rhythm-based combat system, physics puzzles like the latest Zelda games, and most importantly, you play as a cute witch in a pointy hat :)&lt;/p&gt;
&lt;p&gt;So, I played the demo for an hour and bought the full version to not replay for too long&lt;/p&gt;
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    <item>
      <title>MOTORSLICE Demo (2025)</title>
      <link>/2026/04/motorslice-demo/</link>
      <pubDate>Mon, 13 Apr 2026 20:12:37 +0300</pubDate>
      
      <guid>/2026/04/motorslice-demo/</guid>
      <description>&lt;img src=&#34;https://en.luxfero.su/2026/04/motorslice-demo/poster.webp&#34; /&gt;&lt;p&gt;Meet the, Potencial Game!! &lt;em&gt;queue tf2 music&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Cool setting(without proper level-design), anime tan with a chainsaw(and no character), diagetic camera drone(that makes me puke), parkour in megastructure(that is just not working properly)&lt;/p&gt;
&lt;p&gt;So it is a cool concept, but realised poorly and needs some work done before going into a full version&lt;/p&gt;
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