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Last updated: 24-04-2026
Split Fiction (2025)

Split Fiction (2025)

If you are playing a cooperative game and both you and your mate think outloud “When it will finally end?”, then it was a bad coop game. And Split Fiction is not bad game, it was boring and disappointing

I genuinely don’t understand how this game gets any praises for the whole, most of the game was a slog to go through. Except for small meme moments and the final level

Bosses are too long. Half the dialog can be cutted out and the game would only get better. It seems that devs thought with any imagination and proper story only for fantasy settings and sci-fi here was just boring in terms of design(and i like bad sci-fi). Characters are non-persons with no real interesting edge to them. Main story is just stupid. “Stories” we dive into are not stories at all, they are just settings, list of tropes, sometimes a metaphor for character’s life experience in a vacuum. Screen had no need to be splited for most of the game. Camera should been “magneting” to the focal points like bosses or hooks like good games do. Control scheme is leaving me with questions like: had devs even played a videogame before?

But the worst part is: i liked moments of this game. It had fun and clever parts, but most of this 12-15 hours were so damn long and drawn-out to pain. Why Josef Fares needed to make such a long game? “Kill your darlings” is not written into all of writing and design books for nothing you know. Cut down most of the slogish parts of this game and it will be a great 6-7 hour experience. And clever use of the split-screen would be nice to see in the main game